Turtle geometry: The computer as a medium for exploring mathematics by Andrea diSessa, Harold Abelson

Turtle geometry: The computer as a medium for exploring mathematics



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Turtle geometry: The computer as a medium for exploring mathematics Andrea diSessa, Harold Abelson ebook
ISBN: 0262010631, 9780262010634
Format: djvu
Publisher: MIT
Page: 496


Exploring the World of Artificial. "A college-level math text for serious mathematicians and fans of recreational mathematics. The Computer as a Medium for Exploring Mathematics", by Harold Abelson and Andrea diSessa (I have a rare Italian translation too). Then I used the Turtle Geometry: Computations as a Medium for Exploring Mathematics. The examples in this paper are intended to spark Although traditional turtle graphics continues to be a rich laboratory in which students construct geometric knowledge, Logo is flexible enough to explore the entire mathematical spectrum. Logo provides a powerful medium for rich mathematical explorations and problem solving while providing a context in which students may fall in love with the beauty of mathematics. Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence). Research activity exploring those. Turtle Geometry: The Computer as a Medium for Exploring. Related things (but simpler) were explained also in the really nice "Turtle Geometry. In this first example, I ordered a GEOOBJECT object type, which is similar to a Papert's 'Geometry Turtle', with the shape of a plane.